Holy shit Coq that was way different to what we were expecting. Interesting to see the difference in the mafia conversations.
Holy shit Coq that was way different to what we were expecting. Interesting to see the difference in the mafia conversations.
I called early based on metagame that it was all mafia, but no idea there was a third. I think splitting the kills up for the 2 big mafia was a huge disadvantage to them and a huge advantage to the third. The format basically went from what I thought was unloseable for the serial killer (2 groups of 4) to unwinnable. Without any voting lobby, there's no way a serial killer can get 3 godfathers lynched unless the mafia are all complete morons. At best, the serial killer can do what I did and determine which mafia group wins.
I proposed a variation to coq before it ended that had more transparency in the setup, but results in the same (balance the need to kill the serial killer with the need to maintain majority.) Basically there would be 2 groups of 4 mafia and a serial killer. The mafia would have a non-bulletproof godfather and a healer. Everyone would know their mafia allegiance and godfather, but not eachother. There would be no communication by PM and all communication would be public. Only the godfathers (and the serial killer) would be able to determine night kills.
It is ridiculously difficult to win as a serial killer in pretty much any game of mafia. You had the added advantage of being bulletproof, and if think had chosen to shoot well adjusted instead of you, the game would've ended in a tie (two bulletproof players remaining deadlock the vote).
The whole idea of the game was to take the informed minority and make everyone a part of it. The gameplay expects town and everyone in the game was making reference to how they were town right up until the endgame. This variant has 0 town roles and is a race to drop the BP roles before 1 mafia takes over.
The real hurdle for you, Atmosfear, was that you didn't know there would be 3 groups of mafia. You called 2 and that everyone else was mafia, but had you known there were 3 from the start, I'm sure your gameplay would've accomodated that. You wouldn't have tried to finish off the 8-track on the last night, which was the real reason you lost (that and cassette tape's targetting).
And that the mafia who had the kill each night managed to go undetected for the entire game was more due to poor playing on all the mafia's part. They kept backing each other up instead of ruthlessly pushing them to the wolves, and it was really, really easy for anyone to spot alignments if they just paid a little attention.
In regards to the kill each night - it ended up being relatively balanced. There was never more or less than a single night kill (with 2-3 going off each night, even though half the town was immune to it). Compared to a 4-4-1 setup, it works. in a 4-4-1, if there's ever a difference of 2 from one faction to another, the game ends. That could mean a Day 2 loss, with a touch of (bad?) luck. Having more factions with smaller populations leads not only to each faction thinking they're the only one (something that definitely influenced play here), but also to less swinging in who will actually take control.
Even with a kill each night and a flawless game for the Cassette Tape Mafia, it still took them 3 Days and Nights to actually win. For the mafia with more people (and in a 9 player game, that extra man is the advantage that balances the "kill each night" to the "kill every other night"), at best they could win on Night 3 as well because of all the bullet-proof role.
Well that's true about the serial killer in general. The best you can hope for is to survive to the last days and get lucky.
It wouldn't have mattered coq. By the time I knew the second godfather, I would have lost anyways. I don't think I had a shot unless I managed to somehow get everyone to lynch a godfather a night.
Had I had perfect knowledge of the setup, i would have lied the last night and hoped to lynch the third godfather, then I would have had to guess as to who was on which side, kill the 8-track goon, and hope the 8-track were idiots and tried to kill me that night, then persuade the remaining cassette goon to lynch the godfather.
I can rest assured that even with all that knowledge, even I can't push a crowd that well.
gg
we did it! not sure how but we did
There was a godfather lynched on 2 of 3 days, which surprised me at first. But then I realized that having your kill not go through is just as good as an investigation. If WellAdjusted was killed Night 2 instead of sponge, the game would have been much, much different.
Yeah, SKs are fun, but winning with them is pretty outrageously tough, and that wasn't a setup that supported them at all. It was just something to mix things up a bit more.
Damn, this looked like fun.
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