View Poll Results: Poll to play Werewolves of Casualton and to nominate for Barkeep

Voters
10. You may not vote on this poll
  • I want to play

    9 90.00%
  • I want to nominate to play Barkeep

    2 20.00%
Multiple Choice Poll.
Page 1 of 3 123 LastLast
Results 1 to 40 of 119

Thread: [Mafia 5] Werewolves of Casualton --- Day 1

  1. #1
    Ambulatory Blender MrShrike's Avatar
    Join Date
    Sep 2008
    Location
    Sydney, Australia
    Posts
    438
    Credits
    344
    Mentioned
    0 Post(s)

    Post [Mafia 5] Werewolves of Casualton --- Day 1

    The mist slowly departs as the sun peeks over the mountains to the east of the sleepy town of Casualton. The barkeep, opening the doors of the towns finest, and in fact only drinking establishment, is shocked to discover that overnight, a mysterious and bold message written in ornate cursive letters has been pinned to the front door. Stunned at its contents, the other citizens of the town are quickly gathered before Barkeep, the only citizen in town actually capable of reading, narrates the message out aloud:

    Quote Originally Posted by Abraham van Helsing

    Attention: Citizens, Denizens and other assorted Riff-Raff of the town of CASUALTON.


    You all know me, Abraham van Helsing, by my deeds and by my reputation; as the slayer of the Arch-Vampire Dracula and a fierce warrior against vicious beasts and supernatural monsters since 1887.

    Although you have all been unaware that I was among you till now, I had chosen to go into retirement, living anonymously here in this hovel we call Casualton. However my keen eye has not abandoned me and I have discerned disturbing signs of late, that something terrible is afoot! That some rough beast has crept in among us and begun spreading its wicked seed through this slouching bedlam.

    That beast, if I am not mistaken, and I never am, is undoubtedly a Werewolf. A cunning and deadly creature, red in tooth and claw. Unlike the werewolves of legend, this creature may take its canine form each night and is capable of both killing OR turning others into more of its own kind is its attempt to take over this town. It may have already begun converting our other innocent fellow townies to its bloodythirsty ranks. Do not try to save these unfortunate souls, for they are already lost forever! Together, they will attempt to sneak around at night, cunningly building their hideous strength and depleting our town 1 by 1, until they outnumber us, at which point they will massacre the survivors in an orgy of blood and vicera.

    Against this dire threat, we are fortunate to have the services of our trusty Barkeep, who you will all know and trust. As there are only 2 ways in or out of the bar, with the help of 1 or more other townies, the Barkeep will be able to hold out in the local bar, protecting all within against attack. But beware, for should the Barkeep unwisely allow a werewolves in at night, all may be lost in the slaughter than inevitably ensues unless I am on hand to defend you.

    During the day times, while they are vulnerable and attempting to hide amongst us, we must all gather together to examine the evidence and lynch the beasts, in order to calm this carnivorous canine threat.

    Finally, I offer my expert services to the town and each night will attempt to identify OR slay a werewolf until all the beasts are gone. Undoubtedly they will attempt to destroy me so I will remain anonymous for the time being, unless I choose to reveal my true identity. Fortunately, with my experience fighting foul creatures of the night, any attempt by a gang of werewolves to turn me to their wicked ways will backfire, fatally I might add.
    *Updated Rules*

    ROLES:


    Barkeep - A Town-allied player with a special ability. This player is identified at the beginning of the game.

    Night actions:
    Invite - At the beginning of night, can send a PM to Game Moderator (me, obviously) to invite 1 or 2 other players to hold up in the local bar at night for protection from attack.

    Van Helsing - Town-Allied Werewolf Hunter

    Night actions:
    Detect - Van Helsing can choose 1 player to visit and discern if they are a werewolf.
    OR
    Kill - Van Helsing can choose a target to attempt to kill that night.
    OR
    Enter the Bar - if invited by the Barkeep, Van Helsing can choose to accept the invitation.

    Townies - Quivering Mess

    Night actions:
    Enter the Bar - Townies must PM me before the end of each day if they wish to accept an invitation sent by the Barkeep to Enter the Bar that night.

    Werewolves - Enemy of the Town

    Night actions:
    Kill - Werewolves can choose a target each night to attempt to kill.
    OR
    Convert - Werewolves can choose a target each night to attempt to bite, which will convert that player into another werewolf.
    OR
    Enter the Bar - if invited by the Barkeep, a Werewolf can choose to accept the invitation. Other Werewolves that are outside the Bar that night can also choose to take a Kill or Convert action.


    THE BAR:
    When the Barkeep and 1 or 2 town-allied player enters the Bar at night, all players in the Bar are immune from werewolf night actions Kill or Convert and are notified who else is in the Bar that night.
    If 1 or more Werewolves Enter the Bar and Van Helsing is not also in the Bar, ALL Town-allied players in the Bar DIE.
    If 1 or more Werewolves Enter the Bar and Van Helsing is also in the Bar, 1 randomly selected Town Allied player DIES
    If there is a Werewolf in the Bar and also 1 or more Werewolf not in the Bar, the Werewolves can also perform a Kill or Conversion action that night.
    Invitations and Entry is done blind, not negotiated. Werewolves and Van Helsing should advise if they wish to Enter the Bar and what they want to do if they are not invited. The Barkeep will not know who will accept invitations before issuing them.


    *You will note that the Bar rule about werewolves dying if Van Helsing is present has been changed. This removes a potential exploit.*

    CONVERSION
    The Werewolf Conversion power takes 1 full day to take effect. The player-convert appears to be town until the following night begins, but knows they have been bitten. A new conversion cannot be attempted until the night after a conversion is finalised (either successfully or unsucessfully). Attempting to convert Van Helsing will result in the death of a randomly selected Werewolf.

    DAWN/DUSK
    Day and Night will begin and end as close as practical to 9pm Sydney time. Which means 11am GMT in the UK, or 5am CST in the USA. Nights are fixed at a maximum of 24 real hours, but even if they start late or early they will still end as close to 9pm Sydney time as possible. Actions will be randomised if you don't PM me your night actions in time. You have been warned.

    OTHER RULES:
    Days will be whatever length seems appropriate, but tending towards shorter rather than longer. All players are required to post at least once per 24 real hours. You will be prodded gently but you will be removed from your role and replaced if necessary.
    LYNCHING REQUIRES A MAJORITY. Private PMs are permitted, except at night

    DAY 1 HAS BEGUN!

    Current Living Players:
    coqauvin
    gwahir
    Infernus
    KT.
    simonj
    sycld
    Think
    tspot
    WellAdjusted
    Woofness
    Atmoscheer ( The Barkeep)


    Dead Players:
    Last edited by MrShrike; 10-01-2010 at 04:17 PM.

  2. #2
    ))) joke, relax ;) coqauvin's Avatar
    Join Date
    Nov 2008
    Location
    the shwiggity
    Posts
    9,397
    Credits
    1,652
    Mentioned
    0 Post(s)

    Default

    for this to work, it has to keep track of who voted where
    Quote Originally Posted by Nermy2k View Post
    yeah obviously we'd all suck our alternate universe dicks there was never any question about that
    Quote Originally Posted by Atmosfear
    I don't know if Obama did anything to make that happen, but I do know that he didn't do anything to stop me from blaming him.

  3. #3
    ))) joke, relax ;) coqauvin's Avatar
    Join Date
    Nov 2008
    Location
    the shwiggity
    Posts
    9,397
    Credits
    1,652
    Mentioned
    0 Post(s)

    Default

    ps signed up
    Quote Originally Posted by Nermy2k View Post
    yeah obviously we'd all suck our alternate universe dicks there was never any question about that
    Quote Originally Posted by Atmosfear
    I don't know if Obama did anything to make that happen, but I do know that he didn't do anything to stop me from blaming him.

  4. #4
    Ambulatory Blender MrShrike's Avatar
    Join Date
    Sep 2008
    Location
    Sydney, Australia
    Posts
    438
    Credits
    344
    Mentioned
    0 Post(s)

    Default

    Yep, the poll shows who voted to play and or nominate.

  5. #5
    =========== KT.'s Avatar
    Join Date
    Dec 2008
    Location
    N/A
    Posts
    9,110
    Credits
    3,798
    Mentioned
    0 Post(s)

    Default

    Why can't we play a Twilight themed game?

  6. #6
    =========== KT.'s Avatar
    Join Date
    Dec 2008
    Location
    N/A
    Posts
    9,110
    Credits
    3,798
    Mentioned
    0 Post(s)

    Default

    JK, are you going to tell us how many werewolves there are at the beginning of the game?

  7. #7
    Band simonj's Avatar
    Join Date
    Sep 2008
    Location
    Thicket of Solitude
    Posts
    9,881
    Credits
    1,959
    Trophies
    Mentioned
    0 Post(s)

    Default

    I'll play

  8. #8
    Ambulatory Blender MrShrike's Avatar
    Join Date
    Sep 2008
    Location
    Sydney, Australia
    Posts
    438
    Credits
    344
    Mentioned
    0 Post(s)

    Default

    Quote Originally Posted by KT. View Post
    JK, are you going to tell us how many werewolves there are at the beginning of the game?
    Depends on total number of players. Probably 1 or 2.

    Quote Originally Posted by simonj View Post
    I'll play
    Click the POLE!

  9. #9
    windmills of your mind Think's Avatar
    Join Date
    Sep 2008
    Location
    a wheel within a wheel never ending nor beginning on an ever spinning reel
    Posts
    2,045
    Credits
    1,033
    Mentioned
    0 Post(s)

    Default

    I'm in

    and lol let's play a twilight based game next
    it'll be CD's WOE

  10. #10
    Merry fucking Christmas Atmosfear's Avatar
    Join Date
    Sep 2008
    Posts
    8,675
    Credits
    2,049
    Mentioned
    0 Post(s)

    Default

    If the mafia grow with seven players, then the first lynch leaves 5-1, the first night 4-2, the second lynch is must kill, game over, or stalemate.

    No thanks. Not playing for a tie.

  11. #11
    Ambulatory Blender MrShrike's Avatar
    Join Date
    Sep 2008
    Location
    Sydney, Australia
    Posts
    438
    Credits
    344
    Mentioned
    0 Post(s)

    Default

    ETA - Lynching requires a majority.

    Atmosfear, with the barkeep in play, I doubt it will go that simply, but certainly it'll be more fun the more players there are.

  12. #12
    =========== KT.'s Avatar
    Join Date
    Dec 2008
    Location
    N/A
    Posts
    9,110
    Credits
    3,798
    Mentioned
    0 Post(s)

    Default

    Yeah, are you capping this game to 7 players? I think we need at least 10.

  13. #13
    Ambulatory Blender MrShrike's Avatar
    Join Date
    Sep 2008
    Location
    Sydney, Australia
    Posts
    438
    Credits
    344
    Mentioned
    0 Post(s)

    Default

    Not at all, I should probably rephrase that in the OP. I won't start with less than 7, but as many as possible is preferable.

  14. #14
    ))) joke, relax ;) coqauvin's Avatar
    Join Date
    Nov 2008
    Location
    the shwiggity
    Posts
    9,397
    Credits
    1,652
    Mentioned
    0 Post(s)

    Default

    Shrike, it's actually much more beneficial to mafia factions to have a single player to start with. The odds of hitting the right one are absolutely terrible, and there's so little to go off of. It's easier to spot a pair of mafia (unless they bus ruthlessly) than target a single one.

    Atmosfear is right in saying day one is 6/1, assume town lynch, 5/1 at night, no way in fuck the vig will hit the werewolf outside of sheer luck, day two is 4/2 which is basically lylo.

    alternatively, day two will be 4/1, which is still lylo. mislynch is 3/1, a successful turn gives 2/2, or a kill makes 2/1.

    Assuming the barkeep makes it to the endgame, it will be interesting, but if he's killed night 1 or lynched on day 1 or 2, the game's done.

    knowing all this, I still want to take part in a shitshow, much like my last 2 games were/are
    Quote Originally Posted by Nermy2k View Post
    yeah obviously we'd all suck our alternate universe dicks there was never any question about that
    Quote Originally Posted by Atmosfear
    I don't know if Obama did anything to make that happen, but I do know that he didn't do anything to stop me from blaming him.

  15. #15
    ))) joke, relax ;) coqauvin's Avatar
    Join Date
    Nov 2008
    Location
    the shwiggity
    Posts
    9,397
    Credits
    1,652
    Mentioned
    0 Post(s)

    Default

    ps i'm gonna suggest not starting with more than 1 werewolf. You really need a large, large population for that.
    Quote Originally Posted by Nermy2k View Post
    yeah obviously we'd all suck our alternate universe dicks there was never any question about that
    Quote Originally Posted by Atmosfear
    I don't know if Obama did anything to make that happen, but I do know that he didn't do anything to stop me from blaming him.

  16. #16
    Ghost Poaster Woofness's Avatar
    Join Date
    Sep 2008
    Posts
    2,229
    Credits
    1,110
    Mentioned
    0 Post(s)

    Default

    I want to play. Can i also be a werewolf this time, that way Think will probably prove my innocence beyond doubt with some convoluted and oafish reasoning
    Quote Originally Posted by <JANE> View Post
    This post was quite an effort to make, I hope it wont get lost.

  17. #17
    Merry fucking Christmas Atmosfear's Avatar
    Join Date
    Sep 2008
    Posts
    8,675
    Credits
    2,049
    Mentioned
    0 Post(s)

    Default

    All the barkeep does is force a stalemate. There's not enough time for him to be useful, and until confirmations of townies can start, he might as well be lucky guesser.

    Growing mafia requires huge populations. Even if there are 20 players you need 1 mafia because by Day 4 the game is 14/3 without significant luck. Plus the mafia recovers quickly from early kills and obfuscates ita identity by changing so the town can't track patterns unless they see clear shifts.

  18. #18
    windmills of your mind Think's Avatar
    Join Date
    Sep 2008
    Location
    a wheel within a wheel never ending nor beginning on an ever spinning reel
    Posts
    2,045
    Credits
    1,033
    Mentioned
    0 Post(s)

    Default

    Quote Originally Posted by Woofness View Post
    I want to play. Can i also be a werewolf this time, that way Think will probably prove my innocence beyond doubt with some convoluted and oafish reasoning
    lol don't lynchhammer first day, like 10 posts in or something stupid
    no one will trust you

  19. #19
    Senior Member Infernus's Avatar
    Join Date
    Sep 2008
    Posts
    3,111
    Credits
    1,631
    Mentioned
    0 Post(s)

    Default

    hey cool ill play

  20. #20
    Ambulatory Blender MrShrike's Avatar
    Join Date
    Sep 2008
    Location
    Sydney, Australia
    Posts
    438
    Credits
    344
    Mentioned
    0 Post(s)

    Default

    Quote Originally Posted by Infernus View Post
    hey cool ill play
    No worries, just click the poll option at the top dude!

  21. #21
    Ambulatory Blender MrShrike's Avatar
    Join Date
    Sep 2008
    Location
    Sydney, Australia
    Posts
    438
    Credits
    344
    Mentioned
    0 Post(s)

    Default

    Alright, looks like we need to balance the odds more in favour of the town. Here is what I suggest:

    Conversions - The transformation into a werewolf takes a full 24 hour game period so is not completed until the following night. The convert is a townie for game purposes until then, but know they have been bitten (no access to werewolf discussion or identity of werewolves). Werewolves cannot convert again until the night following after a successful or failed conversion.

    e.g. Night action 'Convert' chosen on the 1st night, the 3rd night and 5th night = New werewolf on the 2nd night, 4th night and 6th night. If the 'convertee' was lynched on the 2nd day or the conversion failed for some reason, a new conversion attempt could be made on the 2nd night instead.

    I think that will be the best way to balance the conversion power in favour of the town, but I'm open to any other suggestions as well. Maybe converts should appear as a werewolf or half-transformed werewolf if lynched?
    Last edited by MrShrike; 09-29-2010 at 07:02 PM.

  22. #22
    Merry fucking Christmas Atmosfear's Avatar
    Join Date
    Sep 2008
    Posts
    8,675
    Credits
    2,049
    Mentioned
    0 Post(s)

    Default

    How does that help at all? The townie knows he's been bitten, he just doesn't know the werewolves' identity for another turn. He's just going to try to hide anyways.

    The best chance to fix it is to make the conversion less reliable and let players PM. The only reason coq banned PMing was because the whole trick of his games was figuring out the setup and how to best play the odds.

    I also forgot about the Van Helsing character, which is absolutely fucking stupid, since he can just declare himself the first day and be invincible.

    It's clear you don't understand how the mechanics interact at all. This setup is retarded.

  23. #23
    =========== KT.'s Avatar
    Join Date
    Dec 2008
    Location
    N/A
    Posts
    9,110
    Credits
    3,798
    Mentioned
    0 Post(s)

    Default

    I kinda just want to play a vanilla game. This sounds overly complicated and convoluted.

  24. #24
    Band simonj's Avatar
    Join Date
    Sep 2008
    Location
    Thicket of Solitude
    Posts
    9,881
    Credits
    1,959
    Trophies
    Mentioned
    0 Post(s)

    Default

    It also sounds like this game could go on for months...

  25. #25
    Ambulatory Blender MrShrike's Avatar
    Join Date
    Sep 2008
    Location
    Sydney, Australia
    Posts
    438
    Credits
    344
    Mentioned
    0 Post(s)

    Default

    Guys, the game is actually quite simple and although I admit that it may not actually be THE MOST ULTIMATE MAFIA SETUP EV0R, it will be fun and interesting and liable to run about the same length of time as the other games.

    None of the players are invulnerable and stalemates are unlikely (please, elaborate if you disagree because you are almost certainly wrong) . Making conversions take longer should also address the issue of the werewolves potentially winning very quickly and the odds are now slanted somewhat towards the town winning.
    Last edited by MrShrike; 09-29-2010 at 09:42 PM.

  26. #26
    Merry fucking Christmas Atmosfear's Avatar
    Join Date
    Sep 2008
    Posts
    8,675
    Credits
    2,049
    Mentioned
    0 Post(s)

    Default

    How, pray tell, do the werewolves kill Van Helsing?

  27. #27
    Ambulatory Blender MrShrike's Avatar
    Join Date
    Sep 2008
    Location
    Sydney, Australia
    Posts
    438
    Credits
    344
    Mentioned
    0 Post(s)

    Default

    I think you may want to go back and re-read the action descriptions in red and the elaborations below.

    Werewolves can kill Van Helsing by simply electing to night kill. Van Helsing is only invulnerable to conversion, not to being killed outright.

    If Van Helsing holds up in the bar for protection from night kills, he is is incapable of exercising his night powers. If a werewolf is also in the bar, Van Helsing has a 1 in N-1 chance of dying, where N is the total number of players being protected (including the Barkeep). If it's only Van Helsing, the Barkeep and a werewolf, he has a 50% chance of being killed.

  28. #28
    i got colours WellAdjusted's Avatar
    Join Date
    Oct 2008
    Location
    Canada
    Posts
    2,840
    Credits
    1,426
    Mentioned
    0 Post(s)

    Default

    you beat me to this
    i had a mafia game all ready and then you go and do this

    oh well, yours sounds freakin awesomeee

  29. #29
    Merry fucking Christmas Atmosfear's Avatar
    Join Date
    Sep 2008
    Posts
    8,675
    Credits
    2,049
    Mentioned
    0 Post(s)

    Default

    Oh ok so Van Helsing is still effectively invulnerable and still has to basically play heads up since there is no PMing. Otherwise he has no way to communicate outcomes of his identify. And lest we forget he can kill at night so most players are liable to cripple the town even faster, especially in the face of the overpowered conversion ability and tiny population.

    Ita fine though. I'll play as long as you do the town a favor and make me the Barkeep.

  30. #30
    Ambulatory Blender MrShrike's Avatar
    Join Date
    Sep 2008
    Location
    Sydney, Australia
    Posts
    438
    Credits
    344
    Mentioned
    0 Post(s)

    Default

    I wouldn't have it any other way (no-one else volunteered).

    I have no idea what you mean about being effectively invulnerable, given that, except for immunity to conversion, Van Helsing is precisely as vulnerable as every other townie.

    Although I do take your point about PMing. I originally thought out the role with the assumption that players would be communicating by PM, even though VH could just as easily identify and then kill on his/her own accord. I'll be re-stating the final rules again (with the adjustments) within the next day or so, and I may well revoke the no-PM rule.

    I would prefer *at least* 1 more player before we start though.

  31. #31
    ))) joke, relax ;) coqauvin's Avatar
    Join Date
    Nov 2008
    Location
    the shwiggity
    Posts
    9,397
    Credits
    1,652
    Mentioned
    0 Post(s)

    Default

    deez nuts
    Quote Originally Posted by Nermy2k View Post
    yeah obviously we'd all suck our alternate universe dicks there was never any question about that
    Quote Originally Posted by Atmosfear
    I don't know if Obama did anything to make that happen, but I do know that he didn't do anything to stop me from blaming him.

  32. #32
    Senior Member tspot's Avatar
    Join Date
    Sep 2010
    Location
    Canada
    Posts
    6
    Credits
    0
    Mentioned
    0 Post(s)

    Default

    I'll play

  33. #33
    i got colours WellAdjusted's Avatar
    Join Date
    Oct 2008
    Location
    Canada
    Posts
    2,840
    Credits
    1,426
    Mentioned
    0 Post(s)

    Default

    yesss

    tspot rocks the gspot harhar

  34. #34
    Merry fucking Christmas Atmosfear's Avatar
    Join Date
    Sep 2008
    Posts
    8,675
    Credits
    2,049
    Mentioned
    0 Post(s)

    Default

    Oh look WellAdjusted created a new account just to play mafia.

    Too bad I can IP search.

  35. #35
    Band simonj's Avatar
    Join Date
    Sep 2008
    Location
    Thicket of Solitude
    Posts
    9,881
    Credits
    1,959
    Trophies
    Mentioned
    0 Post(s)

    Default

    She might have a housemate?

  36. #36
    mutton mutton's Avatar
    Join Date
    Sep 2008
    Posts
    3,707
    Credits
    2,670
    Trophies
    Mentioned
    0 Post(s)

    Default

    Quote Originally Posted by Atmoscheer View Post
    Oh look WellAdjusted created a new account just to play mafia.

    Too bad I can IP search.
    lynch atmosfear on day 1 for failing to infer the obvious

  37. #37
    i got colours WellAdjusted's Avatar
    Join Date
    Oct 2008
    Location
    Canada
    Posts
    2,840
    Credits
    1,426
    Mentioned
    0 Post(s)

    Default

    Quote Originally Posted by simonj View Post
    She might have a housemate?
    exactly!
    but this is not any of my house mates haha, it is my friend from like.. three blocks down

    creeeeepppeeeerrrrr

  38. #38
    Merry fucking Christmas Atmosfear's Avatar
    Join Date
    Sep 2008
    Posts
    8,675
    Credits
    2,049
    Mentioned
    0 Post(s)

    Default

    Didn't she say she lives at home?

    I find it less of a stretch to infer that WellAdjusted would live alone/in a family home than I do that another non-related human being can tolerate her cohabitation. And I don't discuss gspots with my family, so...

    That said, I didn't ban tspot. Everyone deserves a chance to protest.

  39. #39
    i got colours WellAdjusted's Avatar
    Join Date
    Oct 2008
    Location
    Canada
    Posts
    2,840
    Credits
    1,426
    Mentioned
    0 Post(s)

    Default

    I live with 6 other people

    GET YOUR ASS ON HERE AND POST TSPOT

    also, i am a pleasure to live with

  40. #40
    Senior Member tspot's Avatar
    Join Date
    Sep 2010
    Location
    Canada
    Posts
    6
    Credits
    0
    Mentioned
    0 Post(s)

    Default real

    She signed me up for this when she borrowed my computer

Similar Threads

  1. Coq really needs to stop the mafia games!
    By coqauvin in forum Casual Intercourse
    Replies: 11
    Last Post: 09-24-2010, 06:46 AM
  2. Replies: 87
    Last Post: 09-22-2010, 09:08 PM
  3. [Mafia 2] Brit or Shit
    By mutton in forum Casual Intercourse
    Replies: 366
    Last Post: 09-15-2010, 11:25 AM
  4. Mini Mafia sign up
    By coqauvin in forum Casual Intercourse
    Replies: 24
    Last Post: 09-13-2010, 01:04 AM
  5. mafia 2 sign up thread
    By coqauvin in forum Casual Intercourse
    Replies: 94
    Last Post: 09-05-2010, 08:26 PM

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •