So Braid was released for the PC.

My reaction to the game is:

it's pretty gud.

wish it were longer.

almost done beating it.


The mechanics of the game are awesome and tie well into the story line, and the puzzles are challenging and satisfying. The artsyness of the game actually works for once, since it really manages to tie the game mechanics directly into the messages and story of the game. It's also remarkable in how there's humor directly tied to the puzzles themselves in the way that they are self-referential. The self-reference also effectively moves the "storyline" forward, which though nebulous is itself more experienced by the players through the puzzles themselves.

Err, whatever... my brain isn't working to do word good. You say wat think you in words.