It's more linear, and I think it is that way partly to ensure that enemy players encounter each other a lot, since WAR is mainly Realm v Realm PvP game with a some light PvE added to it.
So what you'll find is that your leveling zones are right next to your enemy race's leveling zones, and there are a lot of places on the map where you'll come into direct conflict with your enemies.
Also, note that PvP in WAR is much more fun than PvP in WoW. I hated WoW PvP with a passion, but WAR PvP is just insane fun.
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