So I obtained a copy of Dungeons of Dredmor (Nethack for hipsters?) and I'm rather pleased with how fun a game it is. Rather than mumble on about what I like, I figured I would involve you assholes in my playing experience. Call it a dedication to masochism.

I've played the game for a couple weeks so far, so I'm not totally brand new, but whatever.

the Game

It's a roguelike dungeon crawl with customizable skills. Pick 7 at the beginning, run through 10 levels and kill Lord Dredmor at the end. There are Warrior based skills (armour and weapon proficiencies), Rogue based skills (cooldown abilities, dodging etc.) and Wizard skills (mathemagic?). There are three difficulties and the option to turn Permadeath on (no save files). There are also a shitload of crafting skills, with varying degrees of usefulness.

The skill titles are listed here:

Skills!


A more detailed list can be found here

the Proposition

Select a difficulty for me (Easy, Regular, Hard). I'll have Permadeath on no matter what. Select 7 skills for me. I'll try to beat the game and, at certain crossroads, I'll have you guys make decisions for me while I chitchat about different aspects of the game.

If you feel like a boss, get the game and play along with me, selecting a different build. We can compare scores at the end or some other circlejerky thing.

the Caveats
For skill selection, I won't accept useless builds. All builds must contain:

  • 1 or 2 weapon proficiencies
  • 1 crafting proficiency
  • at least 1 magic school


These are just the minimums for a build. If you can think of an optional challenge, i'll give it a shot.

I have not gotten past level 2 on Going Rogue.

I'll get started playing Tuesday around midnight or so, screenshotting and captioning and will update the next morning.