Yeah I realised before that using the Bar to kill the Werewolves could be used as an exploit, but I obviously just didn't go far enough to fix it.
It can be fixed very easily however, despite all Atmoscheers crowing about it.
All that needs to change is that the Werewolf or Werewolves aren't identified if they are in the bar.
I'll assign a new Werewolf and Van Helsing randomly.
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