I said effectively invulnerable. The threat of wasting a turn on a protected target is enough to keep that target safe. Add the pure odds of guessing Van Helsing, plus the fact that the conversion power only works every other night and you're looking at a player who's going to live a while. And the Barkeep is definitely invulnerable. The only chance he has of dying is the first night, and that spells certain death for the werewolf.
I don't understand how formulating dominant strategies makes me petty. You made the rules and didn't listen to me. I told you it wouldn't work. If one player ignores the best strategy available to him in the interest of keeping the game going, how can any player develop a meaningful strategy?
And besides, I'm not the one that devised a system that could be played by 3 humans and 8 pieces of paper. The most egregious of your mistakes is that only the werewolf, the barkeep, and Van Helsing need ever DO anything.
What the fuck did you expect was going to happen? Coq and I both told you the system was bad. We aren't the fucking moderators, we're the players. Don't bitch because you couldn't railroad us to do what you wanted. And why would I waste my fucking time beforehand, even though I blew it up twice, you still believe the system is playable. Let's waste everyone's time proving what Coq and I already know is true. That's the only way to get anything through your thick skull.
Once again, it's a dominant strategy. Everyone had the same information available that I did, I just figured it out first and used it. Blaming me for winning is like blaming Peyton Manning for the Colts winning the Super Bowl, and saying he should've either stopped throwing the ball to Reggie Wayne, or lobbied to ban the forward pass all together. Fuck that. Don't moderate it if you can't deal with players being players. I bitched about both of coq's games, but he took it constructively.






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