That makes sense... I didn't even look at the talent tree, so I just took Speechcraft to affect Persuasion dialogue options and a flat discount on merchant items.
What I would really like to know is exactly how each skill's level affects abilities associated with that skill.
Also, being a pure caster can be hard at times, especially in dungeons where there's little room to maneuver. Mostly wearing cloth, I'm dead if I get hit 2 or 3 times, or 1 time if it's a power attack. I'm stupid for not investing in Alteration, but I liked Illusion, Conjuration, and Destruction so much more. And Restoration's wards are so weird.
But it does force me to use sneaky maneuvers, like using Muffle to make my footsteps soundless so I can summon a Flame Attronach in front of my enemies then sneak away quickly, or using Fury to force my enemies to kill each other before they see me.
Yeah no kidding.
Some of the side quests are so epic that I just forget the main story altogether.
I may not even complete the main story until a later play-through.
Finally someone made an open world that's crammed with incredible surprises and unique locations everywhere, rather than 50 of the same dungeon layouts with different color spiders like in Oblivion and claiming "there's so much content."
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